Game Server Common Ports
Find the essential ports and uptime monitoring details for 100 popular custom game servers. This list helps you identify the correct ports for effective monitoring.
This list is designed to help users quickly find the correct ports for monitoring their custom or private game servers. Covering popular games, including those hosted by providers like Nitrado, it details the essential server ports for each game and indicates which ports should be monitored to ensure optimal uptime and performance. Please note that while the listed ports are commonly used, they can vary based on server configurations and custom setups. Whether you're managing a Minecraft server, hosting a modded Rust session, or running a private Battlefield server, this resource simplifies the process of setting up effective server monitoring with UptimeKeep.
Suggestion is to use the SEARCH to find your Game you want to monitor
Common Ports for Popular Games to monitor Uptime
Minecraft (Server Monitoring)
Default Port: 25565 (TCP/UDP)
Common Uptime Monitoring Port: 25565 (TCP)
Additional Info: Monitoring port 25565 is usually sufficient, as it handles both player connections and server queries.
ARK: Survival Evolved (Server Monitoring)
Game Port: 7777 (UDP)
Query Port: 27015 (UDP)
RCON Port: 32330 (TCP)
Common Uptime Monitoring Port: 27015 (UDP)
Additional Info: It’s advisable to monitor both the query port (27015) for general server availability and the RCON port (32330) if you use RCON for remote server management.
DayZ (Server Monitoring)
Game Port: 2302 (UDP)
Common Uptime Monitoring Port: 2302 (UDP)
Additional Info: Monitoring the game port 2302 is sufficient since it covers player connections and general server availability.
7 Days to Die (Server Monitoring)
Default Port: 26900 (TCP/UDP)
Common Uptime Monitoring Port: 26900 (UDP)
Additional Info: Monitoring port 26900 is generally sufficient, but if using mods or remote management, consider also monitoring the TCP port.
Conan Exiles (Server Monitoring)
Game Port: 7777 (UDP)
Query Port: 27015 (UDP)
RCON Port: 25575 (TCP)
Common Uptime Monitoring Port: 27015 (UDP)
Additional Info: Monitor the query port (27015) for general server status. If using RCON, also monitor 25575.
Rust (Server Monitoring)
Default Port: 28015 (UDP)
Query Port: 28016 (UDP)
Common Uptime Monitoring Port: 28016 (UDP)
Additional Info: Monitoring the query port (28016) is usually enough. Monitoring the game port is optional unless specific issues arise.
Space Engineers (Server Monitoring)
Default Port: 27016 (TCP/UDP)
Common Uptime Monitoring Port: 27016 (TCP)
Additional Info: Monitoring 27016 (TCP) is sufficient for most cases since it handles both game traffic and server queries.
Atlas (Server Monitoring)
Game Port: 57561 (UDP)
Query Port: 27000 (UDP)
Common Uptime Monitoring Port: 27000 (UDP)
Additional Info: It’s generally sufficient to monitor the query port (27000). Monitoring multiple ports isn’t necessary unless specific connectivity issues need investigation.
Counter-Strike: Global Offensive (CS: GO) (Server Monitoring)
Game Port: 27015 (TCP/UDP)
GOTV Port: 27020 (UDP)
Common Uptime Monitoring Port: 27015 (TCP)
Additional Info: Monitoring 27015 is enough for standard gameplay. Monitor 27020 only if GOTV (Game Overview TV) is crucial for your server’s functionality.
Garry's Mod (Server Monitoring)
Default Port: 27015 (TCP/UDP)
Common Uptime Monitoring Port: 27015 (TCP)
Additional Info: Monitoring port 27015 is sufficient as it handles both player connections and server queries.
Unturned (Server Monitoring)
Default Port: 27015 (UDP)
Common Uptime Monitoring Port: 27015 (UDP)
Additional Info: Monitoring the default port 27015 is enough since it manages both player connections and server queries.
PixARK (Server Monitoring)
Game Port: 27015 (UDP)
Query Port: 27016 (UDP)
Common Uptime Monitoring Port: 27016 (UDP)
Additional Info: Monitoring the query port 27016 is preferred. Monitoring the game port is optional and generally unnecessary.
Terraria (Server Monitoring)
Default Port: 7777 (TCP/UDP)
Common Uptime Monitoring Port: 7777 (TCP)
Additional Info: Monitoring port 7777 is sufficient as it covers both player access and server availability.
Arma 3 (Server Monitoring)
Game Port: 2302 (UDP)
Query Port: 2303 (UDP)
Common Uptime Monitoring Port: 2303 (UDP)
Additional Info: Monitoring the query port 2303 is recommended for tracking server uptime, as it provides direct server status.
Empyrion - Galactic Survival (Server Monitoring)
Default Port: 30000 (TCP/UDP)
Common Uptime Monitoring Port: 30000 (TCP)
Additional Info: Monitoring port 30000 is generally sufficient for ensuring server availability.
The Forest (Server Monitoring)
Default Port: 8766 (UDP)
Query Port: 27016 (UDP)
Common Uptime Monitoring Port: 27016 (UDP)
Additional Info: The query port 27016 is typically sufficient for monitoring. Multiple ports don’t need monitoring unless there are specific server issues.
SCUM (Server Monitoring)
Game Port: 7060 (UDP)
Query Port: 27016 (UDP)
Common Uptime Monitoring Port: 27016 (UDP)
Additional Info: Monitoring the query port 27016 is preferred for general server status. Multiple ports monitoring isn’t necessary.
Valheim (Server Monitoring)
Game Port: 2456 (UDP)
Query Port: 2457 (UDP)
Common Uptime Monitoring Port: 2457 (UDP)
Additional Info: Monitoring port 2457 is sufficient. If necessary, monitoring port 2456 can provide additional insights, but it’s typically not required.
Satisfactory (Server Monitoring)
Default Port: 15777 (UDP)
Query Port: 15000 (UDP)
Common Uptime Monitoring Port: 15000 (UDP)
Additional Info: Monitoring the query port 15000 is generally enough. Multiple ports monitoring is unnecessary unless troubleshooting specific issues.
Mordhau (Server Monitoring)
Default Port: 7777 (UDP)
Query Port: 27015 (UDP)
Common Uptime Monitoring Port: 27015 (UDP)
Additional Info: Monitoring the query port 27015 is sufficient. Monitoring additional ports is optional.
Don't Starve Together (Server Monitoring)
Default Port: 10999 (UDP)
Common Uptime Monitoring Port: 10999 (UDP)
Additional Info: Monitoring the default port 10999 is enough for ensuring server availability.
ECO (Server Monitoring)
Default Port: 3001 (TCP)
Common Uptime Monitoring Port: 3001 (TCP)
Additional Info: Monitoring port 3001 is sufficient, as it handles all server-related traffic.
Blackwake (Server Monitoring)
Default Port: 25147 (UDP)
Query Port: 27016 (UDP)
Common Uptime Monitoring Port: 27016 (UDP)
Additional Info: Monitoring the query port 27016 is recommended for server status checks.
Insurgency: Sandstorm (Server Monitoring)
Game Port: 27102 (UDP)
Query Port: 27015 (UDP)
Common Uptime Monitoring Port: 27015 (UDP)
Additional Info: Monitoring the query port 27015 is typically enough. Multiple ports aren’t necessary unless troubleshooting.
Hell Let Loose (Server Monitoring)
Game Port: 7787 (UDP)
Query Port: 27016 (UDP)
Common Uptime Monitoring Port: 27016 (UDP)
Additional Info: Monitoring the query port 27016 ensures the server is operational. Monitoring additional ports is optional.
Citadel: Forged with Fire (Server Monitoring)
Game Port: 7777 (UDP)
Query Port: 27016 (UDP)
Common Uptime Monitoring Port: 27016 (UDP)
Additional Info: The query port 27016 is sufficient for uptime monitoring.
Miscreated (Server Monitoring)
Game Port: 64090 (UDP)
Query Port: 64091 (UDP)
Common Uptime Monitoring Port: 64091 (UDP)
Additional Info: Monitoring the query port 64091 is recommended. Multiple ports monitoring isn’t typically needed.
Rising Storm 2: Vietnam (Server Monitoring)
Default Port: 7777 (UDP)
Query Port: 27015 (UDP)
Common Uptime Monitoring Port: 27015 (UDP)
Additional Info: Monitoring the query port 27015 is usually sufficient. Monitoring the game port isn’t necessary unless troubleshooting.
Squad (Server Monitoring)
Game Port: 7787 (UDP)
Query Port: 27016 (UDP)
Common Uptime Monitoring Port: 27016 (UDP)
Additional Info: The query port 27016 is the most effective for monitoring uptime.
Killing Floor 2 (Server Monitoring)
Default Port: 7777 (UDP)
Query Port: 27015 (UDP)
Common Uptime Monitoring Port: 27015 (UDP)
Additional Info: Monitoring the query port 27015 is sufficient. Multiple ports monitoring isn’t required.
Red Dead Redemption 2 (FiveM) (Server Monitoring)
Default Port: 30120 (TCP/UDP)
Common Uptime Monitoring Port: 30120 (TCP)
Additional Info: Monitoring the default port 30120 is typically enough for ensuring server uptime.
No Man's Sky (Server Monitoring)
Default Port: 30000 (UDP)
Common Uptime Monitoring Port: 30000 (UDP)
Additional Info: Monitoring port 30000 is sufficient, as it handles all game-related traffic.
Wreckfest (Server Monitoring)
Default Port: 33540 (UDP)
Common Uptime Monitoring Port: 33540 (UDP)
Additional Info: Monitoring the default port 33540 is sufficient for ensuring server uptime.
Avorion (Server Monitoring)
Default Port: 27000 (TCP/UDP)
Common Uptime Monitoring Port: 27000 (TCP)
Additional Info: Monitoring port 27000 is typically enough for tracking server status.
Mount & Blade II: Bannerlord (Server Monitoring)
Default Port: 7240 (UDP)
Common Uptime Monitoring Port: 7240 (UDP)
Additional Info: Monitoring port 7240 is sufficient for ensuring server uptime.
Staxel (Server Monitoring)
Default Port: 14800 (TCP/UDP)
Common Uptime Monitoring Port: 14800 (TCP)
Additional Info: Monitoring port 14800 is typically enough for server availability checks.
V Rising (Server Monitoring)
Default Port: 9876 (UDP)
Common Uptime Monitoring Port: 9876 (UDP)
Additional Info: Monitoring the default port 9876 is sufficient for uptime monitoring.
Outlaws of the Old West (Server Monitoring)
Default Port: 27015 (UDP)
Common Uptime Monitoring Port: 27015 (UDP)
Additional Info: Monitoring the default port 27015 is sufficient for ensuring server uptime.
The Isle (Server Monitoring)
Default Port: 7777 (UDP)
Query Port: 27015 (UDP)
Common Uptime Monitoring Port: 27015 (UDP)
Additional Info: The query port 27015 is generally sufficient for uptime monitoring.
Factorio (Server Monitoring)
Default Port: 34197 (UDP)
Common Uptime Monitoring Port: 34197 (UDP)
Additional Info: Monitoring port 34197 is sufficient for checking server availability.
Arma 3 (Server Monitoring)
Game Port: 2302 (UDP)
Query Port: 2303 (UDP)
Common Uptime Monitoring Port: 2303 (UDP)
Additional Info: Monitoring the query port 2303 is recommended for tracking server uptime, as it provides direct server status.
Empyrion - Galactic Survival (Server Monitoring)
Default Port: 30000 (TCP/UDP)
Common Uptime Monitoring Port: 30000 (TCP)
Additional Info: Monitoring port 30000 is sufficient for server uptime checks.
The Forest (Server Monitoring)
Default Port: 8766 (UDP)
Query Port: 27016 (UDP)
Common Uptime Monitoring Port: 27016 (UDP)
Additional Info: The query port 27016 is commonly monitored for uptime.
SCUM (Server Monitoring)
Game Port: 7060 (UDP)
Query Port: 27016 (UDP)
Common Uptime Monitoring Port: 27016 (UDP)
Additional Info: Monitoring the query port 27016 is preferred for general server status.
Valheim (Server Monitoring)
Game Port: 2456 (UDP)
Query Port: 2457 (UDP)
Common Uptime Monitoring Port: 2457 (UDP)
Additional Info: Monitoring port 2457 is sufficient. If necessary, monitoring port 2456 can provide additional insights, but it’s typically not required.
Satisfactory (Server Monitoring)
Default Port: 15777 (UDP)
Query Port: 15000 (UDP)
Common Uptime Monitoring Port: 15000 (UDP)
Additional Info: Monitoring the query port 15000 is generally enough. Multiple ports monitoring is unnecessary unless troubleshooting specific issues.
Mordhau (Server Monitoring)
Default Port: 7777 (UDP)
Query Port: 27015 (UDP)
Common Uptime Monitoring Port: 27015 (UDP)
Additional Info: Monitoring the query port 27015 is sufficient. Monitoring additional ports is optional.
Don't Starve Together (Server Monitoring)
Default Port: 10999 (UDP)
Common Uptime Monitoring Port: 10999 (UDP)
Additional Info: Monitoring the default port 10999 is enough for ensuring server availability.
ECO (Server Monitoring)
Default Port: 3001 (TCP)
Common Uptime Monitoring Port: 3001 (TCP)
Additional Info: Monitoring port 3001 is sufficient, as it handles all server-related traffic.
Garry's Mod (Server Monitoring)
Default Port: 27015 (TCP/UDP)
Common Uptime Monitoring Port: 27015 (TCP)
Additional Info: Monitoring port 27015 is sufficient as it handles both player connections and server queries. Multiple ports monitoring isn’t necessary unless troubleshooting specific issues.
ARK: Genesis (Server Monitoring)
Game Port: 7777 (UDP)
Query Port: 27015 (UDP)
Common Uptime Monitoring Port: 27015 (UDP)
Additional Info: Monitoring the query port is ideal for checking server uptime.
RUST Experimental (Server Monitoring)
Default Port: 28015 (UDP)
Query Port: 28016 (UDP)
Common Uptime Monitoring Port: 28016 (UDP)
Additional Info: Monitoring the query port helps in ensuring the server’s responsiveness.
Minecraft: Bedrock Edition (Server Monitoring)
Default Port: 19132 (UDP)
Common Uptime Monitoring Port: 19132 (UDP)
Additional Info: Bedrock Edition has a different default port from the Java Edition; monitoring this port is sufficient.
Farming Simulator 19 (Server Monitoring)
Default Port: 10823 (TCP)
Common Uptime Monitoring Port: 10823 (TCP)
Additional Info: Monitoring port 10823 is sufficient to ensure the server is available for multiplayer sessions.
Black Desert Online (Private Server Monitoring)
Default Port: Varies depending on the setup
Common Uptime Monitoring Port: Specific to the server setup, typically port 8888 or similar
Additional Info: Requires specific server configuration monitoring, often varies based on server mods and plugins.
Project Zomboid (Server Monitoring)
Default Port: 16261 (UDP)
Query Port: 16262 (UDP)
Common Uptime Monitoring Port: 16262 (UDP)
Additional Info: Monitoring the query port is recommended to check if the server is up and running.
Dying Light (Server Monitoring)
Default Port: 27016 (UDP)
Common Uptime Monitoring Port: 27016 (UDP)
Additional Info: Monitoring this port ensures the server is accessible for co-op play.
ARK: Survival of the Fittest (Server Monitoring)
Game Port: 7777 (UDP)
Query Port: 27015 (UDP)
Common Uptime Monitoring Port: 27015 (UDP)
Additional Info: Monitoring the query port is ideal for checking server uptime.
Left 4 Dead 2 (Server Monitoring)
Default Port: 27015 (TCP/UDP)
Common Uptime Monitoring Port: 27015 (TCP)
Additional Info: Monitoring the default port is enough to ensure the server is available for multiplayer sessions.
Killing Floor (Server Monitoring)
Default Port: 7707 (UDP)
Query Port: 27015 (UDP)
Common Uptime Monitoring Port: 27015 (UDP)
Additional Info: Monitoring the query port is recommended to check the server’s status.
Battlefield 3 (Private Server Monitoring)
Default Port: 25200 (TCP/UDP)
Common Uptime Monitoring Port: 25200 (TCP/UDP)
Additional Info: Monitoring the default port is necessary to ensure server availability.
Battlefield 4 (Private Server Monitoring)
Default Port: 30000-30010 (UDP)
Common Uptime Monitoring Port: 30000 (UDP)
Additional Info: Monitoring the main port is enough to ensure server activity.
ARK: Ragnarok (Server Monitoring)
Game Port: 7777 (UDP)
Query Port: 27015 (UDP)
Common Uptime Monitoring Port: 27015 (UDP)
Additional Info: Monitoring the query port is ideal for checking server uptime.
Squad (Server Monitoring)
Game Port: 7787 (UDP)
Query Port: 27016 (UDP)
Common Uptime Monitoring Port: 27016 (UDP)
Additional Info: Monitoring the query port provides the best server uptime status.
Space Engineers: Dedicated (Server Monitoring)
Default Port: 27016 (TCP/UDP)
Common Uptime Monitoring Port: 27016 (TCP)
Additional Info: The same setup as the regular version, with the default port monitored for uptime.
Conan Exiles: Isle of Siptah (Server Monitoring)
Game Port: 7777 (UDP)
Query Port: 27015 (UDP)
Common Uptime Monitoring Port: 27015 (UDP)
Additional Info: The query port is ideal for uptime checks.
Empyrion: Reforged Eden (Server Monitoring)
Default Port: 30000 (TCP/UDP)
Common Uptime Monitoring Port: 30000 (TCP)
Additional Info: Uses the same monitoring setup as the base game.
Minecraft: Modded (Server Monitoring)
Default Port: 25565 (TCP/UDP)
Common Uptime Monitoring Port: 25565 (TCP)
Additional Info: Modded servers use the same port, with monitoring on 25565 being sufficient.
Factorio: Modded (Server Monitoring)
Default Port: 34197 (UDP)
Common Uptime Monitoring Port: 34197 (UDP)
Additional Info: Monitoring the default port for uptime is sufficient.
Counter-Strike 1.6 (Server Monitoring)
Default Port: 27015 (TCP/UDP)
Common Uptime Monitoring Port: 27015 (TCP)
Additional Info: The classic version uses the same monitoring port as CS: GO.
Terraria: Modded (Server Monitoring)
Default Port: 7777 (TCP/UDP)
Common Uptime Monitoring Port: 7777 (TCP)
Additional Info: Modded servers use the same default port, so monitoring 7777 for uptime is sufficient.
Rust: Staging Branch (Server Monitoring)
Default Port: 28015 (UDP)
Query Port: 28016 (UDP)
Common Uptime Monitoring Port: 28016 (UDP)
Additional Info: The staging branch uses the same monitoring setup as the main version.
Arma 2: Operation Arrowhead (Server Monitoring)
Game Port: 2302 (UDP)
Query Port: 2303 (UDP)
Common Uptime Monitoring Port: 2303 (UDP)
Additional Info: Monitoring the query port for server status checks is recommended.
DayZ Mod (Server Monitoring)
Game Port: 2302 (UDP)
Query Port: 2303 (UDP)
Common Uptime Monitoring Port: 2303 (UDP)
Additional Info: Monitoring the query port is ideal.
Garry’s Mod: DarkRP (Server Monitoring)
Default Port: 27015 (TCP/UDP)
Common Uptime Monitoring Port: 27015 (TCP)
Additional Info: Monitor 27015 for uptime on DarkRP servers.
RedM (Server Monitoring)
Default Port: 30120 (TCP/UDP)
Common Uptime Monitoring Port: 30120 (TCP)
Additional Info: Monitor the default port for RedM server uptime.
Insurgency (Server Monitoring)
Default Port: 27015 (UDP)
Common Uptime Monitoring Port: 27015 (UDP)
Additional Info: Monitoring the default port is sufficient for uptime checks.
Valheim Plus (Server Monitoring)
Game Port: 2456 (UDP)
Query Port: 2457 (UDP)
Common Uptime Monitoring Port: 2457 (UDP)
Additional Info: Uses the same ports as the base Valheim game, with the query port being ideal for uptime checks.
Wurm Unlimited (Server Monitoring)
Default Port: 3724 (TCP/UDP)
Common Uptime Monitoring Port: 3724 (TCP)
Additional Info: Monitoring the default port 3724 is sufficient for Wurm Unlimited.
Vintage Story (Server Monitoring)
Default Port: 42420 (TCP/UDP)
Common Uptime Monitoring Port: 42420 (TCP)
Additional Info: Monitoring the default port 42420 is enough for server uptime checks.
Unturned: Modded (Server Monitoring)
Default Port: 27015 (UDP)
Common Uptime Monitoring Port: 27015 (UDP)
Additional Info: Uses the same port as the vanilla game, with the default port being sufficient for monitoring.
PixARK: Modded (Server Monitoring)
Game Port: 27015 (UDP)
Query Port: 27016 (UDP)
Common Uptime Monitoring Port: 27016 (UDP)
Additional Info: Monitoring the query port is ideal.
SCUM: Modded (Server Monitoring)
Game Port: 7060 (UDP)
Query Port: 27016 (UDP)
Common Uptime Monitoring Port: 27016 (UDP)
Additional Info: Monitoring the query port is ideal for uptime.
Conan Exiles: Modded (Server Monitoring)
Game Port: 7777 (UDP)
Query Port: 27015 (UDP)
Common Uptime Monitoring Port: 27015 (UDP)
Additional Info: The query port is ideal for uptime checks.
Day of Defeat: Source (Server Monitoring)
Default Port: 27015 (TCP/UDP)
Common Uptime Monitoring Port: 27015 (TCP)
Additional Info: Monitoring the default port is sufficient for server uptime.
Counter-Strike: Source (Server Monitoring)
Default Port: 27015 (TCP/UDP)
Common Uptime Monitoring Port: 27015 (TCP)
Additional Info: The Source version uses the same default port for monitoring.
Killing Floor 2: Modded (Server Monitoring)
Default Port: 7777 (UDP)
Query Port: 27015 (UDP)
Common Uptime Monitoring Port: 27015 (UDP)
Additional Info: The modded version uses the same query port for monitoring.
Arma 3: Exile Mod (Server Monitoring)
Game Port: 2302 (UDP)
Query Port: 2303 (UDP)
Common Uptime Monitoring Port: 2303 (UDP)
Additional Info: The Exile mod uses the same port setup as the base Arma 3 game.
Satisfactory: Modded (Server Monitoring)
Default Port: 15777 (UDP)
Query Port: 15000 (UDP)
Common Uptime Monitoring Port: 15000 (UDP)
Additional Info: The modded version uses the same query port setup for monitoring.
Empyrion: Galactic Survival: Modded (Server Monitoring)
Default Port: 30000 (TCP/UDP)
Common Uptime Monitoring Port: 30000 (TCP)
Additional Info: Uses the same default port for monitoring as the vanilla game.
The Isle: Modded (Server Monitoring)
Default Port: 7777 (UDP)
Query Port: 27015 (UDP)
Common Uptime Monitoring Port: 27015 (UDP)
Additional Info: The modded version uses the same query port for monitoring.
7 Days to Die: Darkness Falls (Server Monitoring)
Default Port: 26900 (TCP/UDP)
Common Uptime Monitoring Port: 26900 (UDP)
Additional Info: The Darkness Falls mod uses the same port as the base game for monitoring.
Minecraft: Spigot (Server Monitoring)
Default Port: 25565 (TCP/UDP)
Common Uptime Monitoring Port: 25565 (TCP)
Additional Info: The Spigot version uses the same default port for monitoring.
Atlas: Blackwood (Server Monitoring)
Game Port: 57561 (UDP)
Query Port: 27000 (UDP)
Common Uptime Monitoring Port: 27000 (UDP)
Additional Info: Monitoring the query port for uptime is ideal.
Garry’s Mod: Prop Hunt (Server Monitoring)
Default Port: 27015 (TCP/UDP)
Common Uptime Monitoring Port: 27015 (TCP)
Additional Info: Monitor 27015 for Prop Hunt servers.
Quake III Arena (Server Monitoring)
Default Port: 27960 (UDP)
Common Uptime Monitoring Port: 27960 (UDP)
Additional Info: Monitoring the default port is sufficient to ensure server uptime.
Rust: Oxide Mod (Server Monitoring)
Default Port: 28015 (UDP)
Query Port: 28016 (UDP)
Common Uptime Monitoring Port: 28016 (UDP)
Additional Info: Monitor the query port for modded servers.
DayZ: Epoch Mod (Server Monitoring)
Game Port: 2302 (UDP)
Query Port: 2303 (UDP)
Common Uptime Monitoring Port: 2303 (UDP)
Additional Info: The Epoch mod uses the same query port for monitoring as the base game.
The Forest: Modded (Server Monitoring)
Default Port: 8766 (UDP)
Query Port: 27016 (UDP)
Common Uptime Monitoring Port: 27016 (UDP)
Additional Info: Modded servers use the same query port for monitoring.
Wreckfest: Modded (Server Monitoring)
Default Port: 33540 (UDP)
Common Uptime Monitoring Port: 33540 (UDP)
Additional Info: The modded version uses the same default port for monitoring.
World of Warcraft Private Server (Server Monitoring)
Default Port: 3724 (TCP)
Common Uptime Monitoring Port: 3724 (TCP)
Additional Info: Monitoring this port ensures the server is available for player connections.
Metin2 Private Server (Server Monitoring)
Default Port: 11002 (TCP)
Common Uptime Monitoring Port: 11002 (TCP)
Additional Info: Monitoring port 11002 helps track server status and player access.
Mu Online Private Server (Server Monitoring)
Default Port: 44405 (TCP)
Common Uptime Monitoring Port: 44405 (TCP)
Additional Info: This port handles game server connections; monitoring it ensures server availability.
Lineage 2 Private Server (Server Monitoring)
Default Port: 7777 (TCP)
Common Uptime Monitoring Port: 7777 (TCP)
Additional Info: Monitoring the default port 7777 ensures the server is online for players.
Aion Private Server (Server Monitoring)
Default Port: 2106 (TCP)
Common Uptime Monitoring Port: 2106 (TCP)
Additional Info: Monitoring this port ensures that the game server is accessible for player connections.
Ragnarok Online Private Server (Server Monitoring)
Default Port: 6900 (TCP)
Common Uptime Monitoring Port: 6900 (TCP)
Additional Info: Monitoring the login server port 6900 ensures players can connect.
Flyff Private Server (Server Monitoring)
Default Port: 23000 (TCP)
Common Uptime Monitoring Port: 23000 (TCP)
Additional Info: This port handles player connections; monitoring it ensures server accessibility.
Perfect World Private Server (Server Monitoring)
Default Port: 29000 (TCP)
Common Uptime Monitoring Port: 29000 (TCP)
Additional Info: Monitoring this port ensures the server is up and accessible for players.
Silkroad Online Private Server (Server Monitoring)
Default Port: 15779 (TCP)
Common Uptime Monitoring Port: 15779 (TCP)
Additional Info: Monitoring the default port ensures players can connect to the server.
Cabal Online Private Server (Server Monitoring)
Default Port: 38101 (TCP)
Common Uptime Monitoring Port: 38101 (TCP)
Additional Info: Monitoring port 38101 ensures the server is available for player connections.
Tibia Private Server (Server Monitoring)
Default Port: 7171 (TCP)
Common Uptime Monitoring Port: 7171 (TCP)
Additional Info: Monitoring the default port ensures the server is accessible to players.
MapleStory Private Server (Server Monitoring)
Default Port: 8484 (TCP)
Common Uptime Monitoring Port: 8484 (TCP)
Additional Info: Monitoring this port ensures players can connect to the server.
Runescape Private Server (Server Monitoring)
Default Port: 43594 (TCP)
Common Uptime Monitoring Port: 43594 (TCP)
Additional Info: Monitoring the default port ensures the server is online for player connections.
Habbo Hotel Private Server (Server Monitoring)
Default Port: 30000 (TCP)
Common Uptime Monitoring Port: 30000 (TCP)
Additional Info: Monitoring this port ensures the server is accessible for users.
Ultima Online Private Server (Server Monitoring)
Default Port: 2593 (TCP)
Common Uptime Monitoring Port: 2593 (TCP)
Additional Info: Monitoring the default port ensures players can connect to the server.
Knight Online Private Server (Server Monitoring)
Default Port: 15001 (TCP)
Common Uptime Monitoring Port: 15001 (TCP)
Additional Info: Monitoring this port ensures the server is up and accessible.
Rappelz Private Server (Server Monitoring)
Default Port: 4502 (TCP)
Common Uptime Monitoring Port: 4502 (TCP)
Additional Info: Monitoring this port ensures the server is online and ready for player connections.
Warcraft III Private Server (Server Monitoring)
Default Port: 6112 (TCP)
Common Uptime Monitoring Port: 6112 (TCP)
Additional Info: Monitoring the default port ensures that the server is available for players.
Star Wars Galaxies Private Server (Server Monitoring)
Default Port: 44453 (TCP)
Common Uptime Monitoring Port: 44453 (TCP)
Additional Info: Monitoring this port ensures the server is accessible to players.
EverQuest Private Server (Server Monitoring)
Default Port: 5999 (TCP)
Common Uptime Monitoring Port: 5999 (TCP)
Additional Info: Monitoring the default port ensures that players can connect to the server.
City of Heroes Private Server (Server Monitoring)
Default Port: 2106 (TCP)
Common Uptime Monitoring Port: 2106 (TCP)
Additional Info: Monitoring this port ensures the server is available for player connections.
Guild Wars Private Server (Server Monitoring)
Default Port: 6112 (TCP)
Common Uptime Monitoring Port: 6112 (TCP)
Additional Info: Monitoring the default port ensures the server is accessible to players.
Dark Age of Camelot Private Server (Server Monitoring)
Default Port: 10622 (TCP)
Common Uptime Monitoring Port: 10622 (TCP)
Additional Info: Monitoring this port ensures that the server is online and accessible.
The Elder Scrolls Online Private Server (Server Monitoring)
Default Port: 24100 (TCP)
Common Uptime Monitoring Port: 24100 (TCP)
Additional Info: Monitoring this port ensures the server is available for player connections.
DC Universe Online Private Server (Server Monitoring)
Default Port: 20000 (TCP)
Common Uptime Monitoring Port: 20000 (TCP)
Additional Info: Monitoring the default port ensures the server is online for players.
Neverwinter Nights Private Server (Server Monitoring)
Default Port: 5121 (TCP)
Common Uptime Monitoring Port: 5121 (TCP)
Additional Info: Monitoring this port ensures that players can connect to the server.
EVE Online Private Server (Server Monitoring)
Default Port: 26000 (TCP)
Common Uptime Monitoring Port: 26000 (TCP)
Additional Info: Monitoring the default port ensures that the server is online and accessible.
Age of Conan Private Server (Server Monitoring)
Default Port: 7000 (TCP)
Common Uptime Monitoring Port: 7000 (TCP)
Additional Info: Monitoring this port ensures the server is up and accessible.
Vindictus Private Server (Server Monitoring)
Default Port: 27015 (TCP)
Common Uptime Monitoring Port: 27015 (TCP)
Additional Info: Monitoring this port ensures the server is online for players.
TERA Private Server (Server Monitoring)
Default Port: 10001 (TCP)
Common Uptime Monitoring Port: 10001 (TCP)
Additional Info: Monitoring this port ensures that players can connect to the server.
ArcheAge Private Server (Server Monitoring)
Default Port: 1234 (TCP)
Common Uptime Monitoring Port: 1234 (TCP)
Additional Info: Monitoring this port ensures the server is up and accessible for players.
Rift Private Server (Server Monitoring)
Default Port: 6900 (TCP)
Common Uptime Monitoring Port: 6900 (TCP)
Additional Info: Monitoring this port ensures the server is available for players.
Black Desert Online Private Server (Server Monitoring)
Default Port: 8888 (TCP)
Common Uptime Monitoring Port: 8888 (TCP)
Additional Info: Monitoring this port ensures the server is online for player connections.
Blade & Soul Private Server (Server Monitoring)
Default Port: 10100 (TCP)
Common Uptime Monitoring Port: 10100 (TCP)
Additional Info: Monitoring this port ensures that players can connect to the server.
Dragon Nest Private Server (Server Monitoring)
Default Port: 14301 (TCP)
Common Uptime Monitoring Port: 14301 (TCP)
Additional Info: Monitoring this port ensures the server is accessible to players.
Mabinogi Private Server (Server Monitoring)
Default Port: 11000 (TCP)
Common Uptime Monitoring Port: 11000 (TCP)
Additional Info: Monitoring this port ensures that players can connect to the server.
Luna Online Private Server (Server Monitoring)
Default Port: 7777 (TCP)
Common Uptime Monitoring Port: 7777 (TCP)
Additional Info: Monitoring this port ensures the server is up and accessible.
Aura Kingdom Private Server (Server Monitoring)
Default Port: 5200 (TCP)
Common Uptime Monitoring Port: 5200 (TCP)
Additional Info: Monitoring this port ensures the server is available for player connections.
Grand Chase Private Server (Server Monitoring)
Default Port: 9100 (TCP)
Common Uptime Monitoring Port: 9100 (TCP)
Additional Info: Monitoring this port ensures the server is online for players.
Elsword Private Server (Server Monitoring)
Default Port: 8700 (TCP)
Common Uptime Monitoring Port: 8700 (TCP)
Additional Info: Monitoring this port ensures that players can connect to the server.
Phantasy Star Online 2 Private Server (Server Monitoring)
Default Port: 12000 (TCP)
Common Uptime Monitoring Port: 12000 (TCP)
Additional Info: Monitoring this port ensures the server is up and accessible.
Shaiya Private Server (Server Monitoring)
Default Port: 30800 (TCP)
Common Uptime Monitoring Port: 30800 (TCP)
Additional Info: Monitoring this port ensures the server is online for player connections.
Dekaron Private Server (Server Monitoring)
Default Port: 50005 (TCP)
Common Uptime Monitoring Port: 50005 (TCP)
Additional Info: Monitoring this port ensures that players can connect to the server.
4Story Private Server (Server Monitoring)
Default Port: 4816 (TCP)
Common Uptime Monitoring Port: 4816 (TCP)
Additional Info: Monitoring this port ensures the server is up and accessible.
RF Online Private Server (Server Monitoring)
Default Port: 27780 (TCP)
Common Uptime Monitoring Port: 27780 (TCP)
Additional Info: Monitoring this port ensures that the server is online and accessible.
Seal Online Private Server (Server Monitoring)
Default Port: 9000 (TCP)
Common Uptime Monitoring Port: 9000 (TCP)
Additional Info: Monitoring this port ensures the server is up and accessible for players.
Last Chaos Private Server (Server Monitoring)
Default Port: 4000 (TCP)
Common Uptime Monitoring Port: 4000 (TCP)
Additional Info: Monitoring this port ensures the server is available for players.
Rose Online Private Server (Server Monitoring)
Default Port: 29100 (TCP)
Common Uptime Monitoring Port: 29100 (TCP)
Additional Info: Monitoring this port ensures the server is online for player connections.
Fiesta Online Private Server (Server Monitoring)
Default Port: 9010 (TCP)
Common Uptime Monitoring Port: 9010 (TCP)
Additional Info: Monitoring this port ensures the server is up and accessible.
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